The D.I.C.E. Award for Outstanding Achievement in Game Direction is an award presented annually by the Academy of Interactive Arts & Sciences during the D.I.C.E. Awards. This recognizes "the individual or small group of individuals who are responsible for directing and driving an interactive game and its team through a combination of skills that include vision, management execution, and game design to create a cohesive experience. This award recognizes the role of the creative director and game director - in guiding all elements of a title and shaping the final outcome of a game".[1] Creative/technical Academy members with expertise as a game designer or producer are qualified to vote for this award.[2]
Since the award for Outstanding Achievement in Game Direction was first offered at the 12th Annual Interactive Achievement Awards, most of the finalists for Game Direction were also finalists for Game of the Year. In addition, most award winners for Game Direction would also win Game of the Year. The winners for Game Direction that did not win Game of the Year were:
Sony has published the most nominees and the most winners, and is the only publisher with back-to-back wins. Sony's developer Naughty Dog has developed the most nominees, and is tied with Bethesda Game Studios for developing the most winners. Ubisoft Montreal and Insomniac Games are tied for developing the most nominees without a winner, while Annapurna Interactive has published the most nominees without a winner.
Only ten franchises have been nominated more than once, with none being repeat winners. Uncharted has been the most nominated franchise in this category.
^Shanley, Patrick (February 13, 2019). "D.I.C.E. Awards: Full Winners List". The Hollywood Reporter. The Hollywood Reporter, LLC. Retrieved December 12, 2022.