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Fable Fortune

Fable Fortune
Developer(s)Flaming Fowl Studios, Mediatonic
Publisher(s)Mediatonic
SeriesFable
Platform(s)Microsoft Windows, Xbox One
ReleaseFebruary 22, 2018
Genre(s)Collectible card game

Fable Fortune was a free-to-play digital collectible card game set in the Fable universe. The game was released for Windows and Xbox One in February 2018, after an initial early access release. It was co-developed by Flaming Fowl Studios and Mediatonic.[1] In late 2019, Flaming Fowl Studios announced their intent to cease work on further updates for the game, citing its lacklustre performance on the market. The support for the game was finally discontinued on March 4, 2020.

Gameplay

Fable Fortune is a digital collectible card game.[2] Players build their 30-card decks around individual heroes, who have unique spells with a variety of effects to add to your deck, alongside cards available to all decks.[3] The player who goes second gets a 31st card to balance the first-mover advantage.[3] The game has a morality component, similar to the role-playing elements of the main games in the franchise;[4] at the beginning of a match players can choose an objective to work through during the match. Once achieving the objective, players can choose to upgrade their hero with "good" or "evil" powers. There are three objectives per match. Completed objectives also enable additional effects on cards with morality effects.[3]

Development and release

Fable developer Lionhead Studios began developing Fable Fortune in late 2014 as an unannounced project. At the same time, Lionhead was publicly developing Fable Legends. Microsoft shut down the studio in April 2016, ending development on Legends and Fortune.[5] Microsoft offered the Fable license to Flaming Fowl Studios, an independent developer formed of former Lionhead staff. Seeking to continue work on Fortune, Flaming Fowl turned to a Kickstarter crowdfunding campaign in May 2016, looking to raise £250,000 towards the game's development costs.[6][7] The campaign failed its target and was cancelled in June. Flaming Fowl CEO Craig Oman cited difficulties in crowdfunding a free-to-play title, and the unfamiliar genre for the Fable universe as reasons for the failure. The game did however attract private funding, allowing its development to continue.[8] The game was released as early access for Windows and Xbox One in July 2017, and was co-developed by Flaming Fowl Studios and Mediatonic.[1] The game launched out of early access on February 22, 2018.[2]

Reception

Fable Fortune received a mixed reception from critics.[9][10]

References

  1. ^ a b Aiden Strawhun (July 8, 2017). "Fable Fortune Early Access Delayed to July 25". GameSpot. Archived from the original on July 28, 2017. Retrieved July 28, 2017.
  2. ^ a b Waler, Matt (February 19, 2018). "Ex-Lionhead devs' collectible card game Fable Fortune leaves Early Access this week". Eurogamer. Archived from the original on April 2, 2018. Retrieved April 1, 2018.
  3. ^ a b c Shea, Sam (March 7, 2018). "Fable Fortune Review; Definitely more good than evil". IGN. Retrieved January 20, 2023.
  4. ^ DaFrans (March 17, 2018). "Fable Fortune : Un jeu de cartes convenu qui se repose un peu trop sur son univers". Jeuxvideo. Retrieved January 20, 2023.
  5. ^ "Fable developer Lionhead Studios to shut down". Eurogamer. March 7, 2016.
  6. ^ Joe Skrebels (May 30, 2016). "Ex-Lionhead Developers Bringing Secret Fable Card Game to Kickstarter". IGN. Archived from the original on August 1, 2017. Retrieved July 28, 2017.
  7. ^ Flaming Fowl Studios (May 31, 2016). "Fable Fortune - A Fable CCG with Co-op, PvP & Questing". Kickstarter. Archived from the original on July 28, 2017. Retrieved July 28, 2017.
  8. ^ Alex Calvin (July 25, 2016). "What we can learn from Fable Fortune's Kickstarter". MCV. Archived from the original on October 11, 2016. Retrieved July 28, 2017.
  9. ^ a b "Fable Fortune for PC Reviews". Metacritic. Archived from the original on March 13, 2018. Retrieved April 1, 2018.
  10. ^ a b "Fable Fortune for Xbox One Reviews". Metacritic. Archived from the original on March 12, 2018. Retrieved April 4, 2020.
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