^ 4.004.014.024.034.044.054.064.074.084.094.104.114.124.134.14The Rust Reference: Appendix: Influences. [2015-03-25]. (原始内容存档于2015-03-26). Rust is not a particularly original language, with design elements coming from a wide range of sources. Some of these are listed below (including elements that have since been removed): SML, OCaml [...] C++ [...] ML Kit, Cyclone [...] Haskell [...] Newsqueak, Alef, Limbo [...] Erlang [...] Swift [...] Scheme [...] C# [...] Ruby [...] NIL, Hermes
^Note Research: Type System. 2015-02-01 [2015-03-25]. (原始内容存档于2019-02-17). Papers that have had more or less influence on Rust, or which one might want to consult for inspiration or to understand Rust's background. [...] Region based memory management in Cyclone [...] Safe memory management in Cyclone
^RFC for `if let` expression. [2014-12-04]. (原始内容存档于2016-03-04). The `if let` construct is based on the precedent set by Swift, which introduced its own `if let` statement.
^Command Optimizations?. 2014-06-26 [2014-12-10]. (原始内容存档于2019-07-08). I just added the outline of a Result library that lets you use richer error messages. It's like Either except the names are more helpful. The names are inspired by Rust's Result library.
^Uniqueness Types. 2014-08-22 [2014-10-27]. (原始内容存档于2014-12-25). They are inspired by linear types, Uniqueness Types in the Clean programming language, and ownership types and borrowed pointers in the Rust programming language.
^Lattner, Chris. Chris Lattner's Homepage. Chris Lattner. 2014-06-03 [2014-06-03]. (原始内容存档于2018-12-25). The Swift language is the product of tireless effort from a team of language experts, documentation gurus, compiler optimization ninjas, and an incredibly important internal dogfooding group who provided feedback to help refine and battle-test ideas. Of course, it also greatly benefited from the experiences hard-won by many other languages in the field, drawing ideas from Objective-C, Rust, Haskell, Ruby, Python, C#, CLU, and far too many others to list.
^Noel. The Rust Language. Lambda the Ultimate. 2010-07-08 [2010-10-30]. (原始内容存档于2015-11-18).
^ 15.015.1Future Tense. 2011-04-29 [2012-02-06]. (原始内容存档于2012-09-18). At Mozilla Summit 2010, we launched Rust, a new programming language motivated by safety and concurrency for parallel hardware, the “manycore” future which is upon us.
^ 17.017.1Hoare, Graydon. [rust-dev] stage1/rustc builds. 2011-04-20 [2011-04-20]. (原始内容存档于2011-07-20). After that last change fixing the logging scope context bug, looks like stage1/rustc builds. Just shy of midnight :)
^Walton, Patrick. C++ Design Goals in the Context of Rust. 2010-12-05 [2011-01-21]. (原始内容存档于2010-12-09). ...想要維持和C一樣快又同時保證安全是不可能的...C++在設計上允許各種低層操作,大部分與迴避型態系統有關,藉此C++有了幾乎無限制的最佳化能力。不過在實際上,C++工程師在自己的程式碼中只使用某些特定的工具或技巧,例如透過pass by alias傳遞stack變數、獨特擁有的物件(通常是auto_ptr或C++0x的unique_ptr)、使用shared_ptr來達成「引用計數」、COM等等。Rust的型態系統的設計目標之一,就是在語言中融入這些安全性設計,並且強迫實行這些原則。這樣的話,效能可以與C++比較,又能同時保持記憶體安全...
^Brown, Neil. A taste of Rust. 2013-04-17 [2013-04-25]. (原始内容存档于2013-04-26). ...當然,為了更大程度的記憶體分享,使用者可以實作更複雜的資料結構,並同時保持介面只由被擁有和被管理的參照所組成。如此便解決了競爭存取和懸空指標的問題。
^Klabnik, Steve; Nichols, Carol. The Rust programming language. San Francisco: No Starch Press. San Francisco: 623. ISBN 978-1-7185-0310-6.请检查|date=中的日期值 (帮助)