Players could take the role of soldiers who were set to kill baby Godzillas, scientists who wanted to extract blood from baby Godzillas, baby Godzillas who wanted to defend themselves from threats and strived to be big Godzillas, and reporters who wanted to film the ongoing chaos. There were free-for-all, team deathmatch and capture-the-flag style Eggstatica, Escape from NYC and last man standing game modes.
Development
The game was first announced in May 1998 and was in development for nearly a year.[6][7][8] The title was showcased at E3 1998.[9][10]Dean Devlin producer and co-writer for the 1998 Godzilla film was involved in the project.[11]
Computer Gaming World gave the game a score of 2 out of 5 stating "The gameplay; the sound; and the software-only, third-person graphics are pretty basic and you can’t even alter your view. Somehow it all comes off as a massively multiplayer, third-rate DIABLO. And you don’t even get to trash the Brooklyn Bridge"[12]
References
^IGN Staff (November 11, 1998). "News Briefs". IGN. Archived from the original on May 1, 2022. Retrieved May 7, 2022.